Seta cg_wolfparticles "0" // Toggles display of particle effects – e.g. Seta cg_brassTime "0" // Sets the duration ejected bullet shells etc last for. Seta cg_marktime "0" // Duration of bullet marks on walls etc (set this 0) Seta cg_marks "1" // Remove marks on map (caused by explosions/bullets etc) if set to 0. Seta cg_atmosphericeffects "0" // Toggles display of map effects like rain and snow (set this 0) Seta cg_bloodFlash "0" // Amount of blood flashed on screen when you take damage. Seta cg_bloodTime "0" // Duration of blood puddle effect on walls/floor etc. Seta cg_showBlood "0" // Toggles showing blood spurt effect when player's are shot. Seta cg_gibs "1" // Toggles gibbage from splatted bodies. Seta cg_bloodDamageBlend "0" // Amount of blood flashed on screen when you take damage. Seta cg_runpitch "0" // See cg_bobpitch, runpitch appears to be Q3 relic? (set this 0) Seta cg_runroll "0" // See cg_bobpitch, runroll appears to be Q3 relic? (set this 0) Seta cg_bobyaw "0" // Sets extent of the "bob" yaw (turn left/right) effect when moving. Seta cg_bobup "0" // Sets extent of the vertical "bob" effect when moving. Seta cg_bobpitch "0" // Sets extent of the bob pitch (forwards/backwards) effect when moving. Seta cg_bobroll "0" // Sets extent of the bob roll (left/right) effect when moving. I have seen, that many players try configs from other players, but every PC is different,Īnd that can cause problems or a bad gameplay experience.įirst a few important settings, for a smooth gameplay
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